Escape – a Video Gaming Project
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Date
2020-11-20
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Library Information Services, COMSATS University Islamabad, Lahore Campus.
Abstract
Escape is a video game development project that is being developed within the stealth genre. Inspired by recent video games’ success due to simplicity & the growing outreach of the gaming industry, Escape aspires to deliver an immersive, intuitive, & memorable experience to its player by remaining loyal to core stealth-gaming concepts. Creating a 3D world, Escape places the player in the shoes of an intruder on a mission to access a confidential room. Breaking into a building littered with dusky hallways that are keenly monitored by guards sporting flashlights, the intruder must sneak their way past them undetected to achieve their goal. The flashlights have a limited range, but if the player steps into it, the guard spots them & the game is lost. There are seven levels of progression with five core difficulty variables: the number of guards, the movement frequency of guards, maze complexity, challenges, evolution of level objectives, & power-effects. The game is being created for the Windows platform on Unity3D with models, animations, & sounds being designed on Blender, Adobe Fuse, Mixamo, Audacity, & Unity’s built-in modeling assets.
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Escape – a Video Gaming Project, TECHNOLOGY::Information technology::Computer science, FA16