Browsing by Author "FA16-BSE-009"
Now showing 1 - 1 of 1
- Results Per Page
- Sort Options
Item Blind Destiny(Library Information Services, COMSATS University Islamabad, Lahore Campus, 2021) Hamza Arshad; FA16-BSE-009; Muhammad Junaid Anjum; LHR TP 7195With the help of open-source engines and 2D Modeling tools, game development is easy to adopt. I am creating a platformer game where user have to interact with certain challenges to resolve like passing obstacles. It’s a puzzle game where barriers are placed, and players have to utilize these barriers for moving towards end point. When Player A touches any barrier, a condition would be applied to that barrier that only Player A can stand on that barrier. If the Player B try to jump on that barrier, it will become intangible to Player B. With the help of planning and strategy, both the players work together in order to sort out the puzzle and proceed to next stages. Basically, its core procedure is based on level-based system. At the start of game there will be two players who act independently (Multiplayer), both players would have to coordinate with one another in order to get to the destination. This is a multiplayer game for android. Players will have to add other players by searching. Afterwards, they will create a room and play independently but with coordination they will have to proceed to next stage and then so on.